( SoundBrowser ( Style ( Drum+Bass[CD2] ( Voice . Voiceboy001_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY001_D+B_160_X_SC1.wav . Voiceboy002_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY002_D+B_160_X_SC1.wav . Voiceboy003_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY003_D+B_160_X_SC1.wav . Voiceboy004_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY004_D+B_160_X_SC1.wav . Voiceboy005_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY005_D+B_160_X_SC1.wav . Voiceboy006_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY006_D+B_160_X_SC1.wav . Voiceboy007_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY007_D+B_160_X_SC1.wav . Voiceboy008_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY008_D+B_160_X_SC1.wav . Voiceboy009_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY009_D+B_160_X_SC1.wav . Voiceboy010_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY010_D+B_160_X_SC1.wav . Voiceboy011_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY011_D+B_160_X_SC1.wav . Voiceboy012_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY012_D+B_160_X_SC1.wav . Voiceboy013_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY013_D+B_160_X_SC1.wav . Voiceboy014_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY014_D+B_160_X_SC1.wav . Voiceboy015_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY015_D+B_160_X_SC1.wav . Voiceboy016_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY016_D+B_160_X_SC1.wav . Voiceboy017_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY017_D+B_160_X_SC1.wav . Voiceboy018_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY018_D+B_160_X_SC1.wav . Voiceboy019_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY019_D+B_160_X_SC1.wav . Voiceboy020_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY020_D+B_160_X_SC1.wav . Voiceboy021_x_160 = CD2:/Drum+Bass/Voice/VOICEBOY021_D+B_160_X_SC1.wav . Voicefx001_x_160 = CD2:/Drum+Bass/Voice/VOICEFX001_D+B_160_X_SC1.wav . Voicefx002_x_160 = CD2:/Drum+Bass/Voice/VOICEFX002_D+B_160_X_SC1.wav . Voicefx003_x_160 = CD2:/Drum+Bass/Voice/VOICEFX003_D+B_160_X_SC1.wav . Voicefx004_x_160 = CD2:/Drum+Bass/Voice/VOICEFX004_D+B_160_X_SC1.wav . Voicefx005_x_160 = CD2:/Drum+Bass/Voice/VOICEFX005_D+B_160_X_SC1.wav . Voicegrl001_c_160 = CD2:/Drum+Bass/Voice/VOICEGRL001_D+B_160_C_SC1.wav ) ) ) )